How to increase performance by trashing extra screens and controls
Screens and controls are the building blocks of an app. As their count increases, performance suffers. Learn how to minimize them!
Screens and controls are the building blocks of an app. As their count increases, performance suffers. Learn how to minimize them!
Do you know what are cross screen dependencies? Why are they bad? And how to fix them? Get answers to all these questions here!
Have you ever made data calls inside a gallery and it takes a long time to load? Learn why it is bad and how to overcome it!
We usually make multiple data calls like in an app’s OnStart. Do these have to run one after another or can they run concurrently?
A lot of times you would want to lookup multiple records from a table. Would you do that one at a time or is there a better way to do it?